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Pandora's Box
Pandora's Box is a futuristic twist based on the original story, created for my Human Computer Interaction project. I modelled, rigged and animated all the characters myself using Blender. I set the main character up to work with animation blends in Unreal Engine meaning that I animated the top and bottom half of the character separately. A lot of the environment was taken from an Unreal Marketplace Asset Pack and the sounds were gathered from external sites credited in the game files, however the rest of the level design and scripting were all done by me.






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